Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Conquering Boots

Conquering Boots

UniqueShoesTier 2Both factions

Conquering Boots is a Unique shoes of item level 51, usable from character level 45. Fixed stats: Defense 250, HP 102. Soul binding adds 4 of 24 possible stats; the likeliest is Block (23.6%).

Fixed stats

"Of the best" compares each stat with the highest value among all shoess the global client ships art for.

StatValueOf the best
Defense25059% of 424
HP10259% of 172

Extra stats: 4 of 24 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Block16256,00023.6%
MP60766,00023.6%
HP1211466,00023.6%
Natural MP Regen14236,00023.6%
Natural HP Regen28396,00023.6%
Critical Damage Defense1611926,00023.6%
Critical Hit Resist28396,00023.6%
Front Defense1611925,00020%
Critical Hit20305,00020%
Accuracy27385,00020%
Defense1571885,00020%
Evasion15245,00020%
Back Defense1611925,00020%
Dexterity15244,00016.3%
Constitution9174,00016.3%
Willpower11204,00016.3%
Attack13224,00016.3%
Move Speed6.72%7.8%3,00012.4%
Status Effect Resist4.05%4.73%3,00012.4%
Regeneration1.41%1.69%1,2005.1%
Defense increase1.89%2.24%1,2005.1%
Perfect Resist2.36%2.78%1,2005.1%
Perfect Chance2.83%3.32%1,2005.1%
Endurance Penetration1.41%1.69%1,2005.1%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_51). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
7,487,505 Kinah
95,377 Enhance Stone
Kinah: 1 in 10 needs under 4,543,780, half under 7,217,780, 1 in 10 over 10,787,780
Adds at +15
Defense+220
HP+180
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 48,786 Enhance Stone, 48,415 more than at +0 — 51% of the 95,377 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0371—
+1626100%
+2996100%
+31,666100%
+42,686100%
+54,116100%
+65,996100%
+78,366100%
+811,256100%
+914,706100%
+1018,746100%
+1123,40691%
+1228,71681%
+1334,69669%
+1441,37659%
+1548,78651%

Compared with nearby shoess

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelDefenseHP
Splendent True Dragon Lord BootsElyosUnique7045345+95140+38
Star Dragon Lord BootsAsmodianUnique6245304+54124+22
True Dragon Lord BootsElyosUnique6245304+54124+22
Bakarma BootsUnique5445265+15108+6
Conquering BootsUnique5145250102
Dartan BootsUnique4640225−2592−10
High Commander Lagta BootsUnique4640225−2592−10
Black Claw BootsEpic4545220−3090−12
Lunatic BootsEpic4545220−3090−12

Other versions of Conquering Boots

Same name, different grade, level or faction.

Best shoes at each level

For each required level (Item table), the shoes needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 39 from level 1 (Pilgrim Boots); 44 from level 34 (Artisan's Splendent Orichalcum Boots); 46 from level 40 (Dartan Boots); 86 from level 45 (Splendent White Dragon Lord Boots).

Conquering Boots FAQ

What extra stats can Conquering Boots roll?

Soul binding draws 4 of 24 stats by the game's weights. The likeliest: Block (23.6%), MP (23.6%), HP (23.6%).

Which skills can Conquering Boots boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Conquering Boots to +15?

On average 22.2 tries and 7,487,505 Kinah, plus 95,377 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Conquering Boots give?

At +0: 371 Enhance Stone, for 8,000 Kinah. At +15: 48,786 Enhance Stone.

Can Conquering Boots be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 2,003 Kinah.