Fantasy Cloak
Fantasy Cloak is a Unique cloak of item level 36, usable from character level 30. Fixed stats: Defense 175, HP 72. Soul binding adds 4 of 24 possible stats; the likeliest is Block (23.6%).
Fixed stats
"Of the best" compares each stat with the highest value among all cloaks the global client ships art for.
| Stat | Value | Of the best |
|---|---|---|
| Defense | 175 | 35% of 504 |
| HP | 72 | 35% of 204 |
Extra stats: 4 of 24 on soul binding
Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.
| Stat | Min | Max | Weight | Chance |
|---|---|---|---|---|
| Block | 13 | 22 | 6,000 | 23.6% |
| MP | 48 | 62 | 6,000 | 23.6% |
| HP | 96 | 117 | 6,000 | 23.6% |
| Natural MP Regen | 11 | 20 | 6,000 | 23.6% |
| Natural HP Regen | 22 | 32 | 6,000 | 23.6% |
| Critical Damage Defense | 128 | 154 | 6,000 | 23.6% |
| Critical Hit Resist | 22 | 32 | 6,000 | 23.6% |
| Front Defense | 128 | 154 | 5,000 | 20% |
| Critical Hit | 16 | 25 | 5,000 | 20% |
| Accuracy | 21 | 31 | 5,000 | 20% |
| Defense | 125 | 151 | 5,000 | 20% |
| Evasion | 12 | 21 | 5,000 | 20% |
| Back Defense | 128 | 154 | 5,000 | 20% |
| Dexterity | 12 | 21 | 4,000 | 16.3% |
| Constitution | 7 | 15 | 4,000 | 16.3% |
| Willpower | 12 | 21 | 4,000 | 16.3% |
| Attack | 10 | 19 | 4,000 | 16.3% |
| Critical Damage Tolerance | 7.5% | 8.7% | 3,000 | 12.4% |
| Status Effect Resist | 3.21% | 3.76% | 3,000 | 12.4% |
| Endurance | 1.5% | 1.8% | 1,200 | 5.1% |
| Attack increase | 1% | 1.22% | 1,200 | 5.1% |
| Weapon Damage Tolerance | 5.62% | 6.53% | 1,200 | 5.1% |
| Double Chance | 1% | 1.22% | 1,200 | 5.1% |
| Endurance Penetration | 1.12% | 1.36% | 1,200 | 5.1% |
Chance of the stats you want
Tick the stats you want. The game draws 4 — here is the chance of getting your pick.
Nothing selected yet.
Skill effects on soul binding
The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).
Gladiator · 10 skills
Attack Preparation10% · +1 (+1/enhance, max +1)
Blood Absorption10% · +1 (+1/enhance, max +1)
Destructive Impulse10% · +1 (+1/enhance, max +1)
Experienced Counterstrike10% · +1 (+1/enhance, max +1)
Identify Weakness10% · +1 (+1/enhance, max +1)
Impact Hit10% · +1 (+1/enhance, max +1)
Murderous Burst10% · +1 (+1/enhance, max +1)
Protection Armor10% · +1 (+1/enhance, max +1)
Survival Stance10% · +1 (+1/enhance, max +1)
Survival Willpower10% · +1 (+1/enhance, max +1)
Templar · 10 skills
Block Pain10% · +1 (+1/enhance, max +1)
Enhance Health10% · +1 (+1/enhance, max +1)
Fury10% · +1 (+1/enhance, max +1)
Guarding Seal10% · +1 (+1/enhance, max +1)
Impact Hit10% · +1 (+1/enhance, max +1)
Insulting Roar10% · +1 (+1/enhance, max +1)
Ironclad Defense10% · +1 (+1/enhance, max +1)
Punishing Benediction10% · +1 (+1/enhance, max +1)
Survival Willpower10% · +1 (+1/enhance, max +1)
Warding Shield10% · +1 (+1/enhance, max +1)
Assassin · 10 skills
Ambush Stance10% · +1 (+1/enhance, max +1)
Apply Poison10% · +1 (+1/enhance, max +1)
Assault Stance10% · +1 (+1/enhance, max +1)
Defense Break10% · +1 (+1/enhance, max +1)
Determination10% · +1 (+1/enhance, max +1)
Exploit Weakness10% · +1 (+1/enhance, max +1)
Heightened Sixth Sense10% · +1 (+1/enhance, max +1)
Impact Hit10% · +1 (+1/enhance, max +1)
Rear Smite10% · +1 (+1/enhance, max +1)
Revitalization Contract10% · +1 (+1/enhance, max +1)
Ranger · 10 skills
Concentrated Fire10% · +1 (+1/enhance, max +1)
Focused Eye10% · +1 (+1/enhance, max +1)
Hunter's Resolve10% · +1 (+1/enhance, max +1)
Hunter's Soul10% · +1 (+1/enhance, max +1)
Melee Fire10% · +1 (+1/enhance, max +1)
Revitalization Contract10% · +1 (+1/enhance, max +1)
Rooting Eye10% · +1 (+1/enhance, max +1)
Unyielding Resolve10% · +1 (+1/enhance, max +1)
Vigilant Eye10% · +1 (+1/enhance, max +1)
Wind Vigor10% · +1 (+1/enhance, max +1)
Sorcerer · 10 skills
Absorb Essence10% · +1 (+1/enhance, max +1)
Cold Snap10% · +1 (+1/enhance, max +1)
Fire Mark10% · +1 (+1/enhance, max +1)
Grace of Enhancement10% · +1 (+1/enhance, max +1)
Grace of Resistance10% · +1 (+1/enhance, max +1)
Revitalization Contract10% · +1 (+1/enhance, max +1)
Robe of Cold10% · +1 (+1/enhance, max +1)
Robe of Earth10% · +1 (+1/enhance, max +1)
Robe of Flame10% · +1 (+1/enhance, max +1)
Vitality Evaporation10% · +1 (+1/enhance, max +1)
Spiritmaster · 10 skills
Consecutive Countercurrent10% · +1 (+1/enhance, max +1)
Corrode10% · +1 (+1/enhance, max +1)
Element Unification10% · +1 (+1/enhance, max +1)
Mental Focus10% · +1 (+1/enhance, max +1)
Revitalization Contract10% · +1 (+1/enhance, max +1)
Spirit Communion10% · +1 (+1/enhance, max +1)
Spirit Protection10% · +1 (+1/enhance, max +1)
Spirit Revitalization10% · +1 (+1/enhance, max +1)
Spirit Strike10% · +1 (+1/enhance, max +1)
Spirit's Descent10% · +1 (+1/enhance, max +1)
Cleric · 10 skills
Earth's Grace10% · +1 (+1/enhance, max +1)
Empyrean Lord's Grace10% · +1 (+1/enhance, max +1)
Empyrean Lords' Benediction10% · +1 (+1/enhance, max +1)
Heal Block10% · +1 (+1/enhance, max +1)
Healing Enhancement10% · +1 (+1/enhance, max +1)
Immortal Veil10% · +1 (+1/enhance, max +1)
Prayer of Concentration10% · +1 (+1/enhance, max +1)
Radiant Benediction10% · +1 (+1/enhance, max +1)
Survival Willpower10% · +1 (+1/enhance, max +1)
Warm Benediction10% · +1 (+1/enhance, max +1)
Chanter · 10 skills
Attack Preparation10% · +1 (+1/enhance, max +1)
Blessing of Life10% · +1 (+1/enhance, max +1)
Crossguard10% · +1 (+1/enhance, max +1)
Earth's Promise10% · +1 (+1/enhance, max +1)
Impact Hit10% · +1 (+1/enhance, max +1)
Inspiring Spell10% · +1 (+1/enhance, max +1)
Protection Circle10% · +1 (+1/enhance, max +1)
Raging Spell10% · +1 (+1/enhance, max +1)- Survival Willpower10% · +1 (+1/enhance, max +1)
Wind's Promise10% · +1 (+1/enhance, max +1)
Brawler · 10 skills
거대한 분노10% · +1 (+1/enhance, max +1)
경량화10% · +1 (+1/enhance, max +1)
위세10% · +1 (+1/enhance, max +1)
전선 유지10% · +1 (+1/enhance, max +1)
정면 돌파10% · +1 (+1/enhance, max +1)
정신 전환10% · +1 (+1/enhance, max +1)
충격 적중10% · +1 (+1/enhance, max +1)
충격타10% · +1 (+1/enhance, max +1)
폭주 증폭10% · +1 (+1/enhance, max +1)
회생의 계약10% · +1 (+1/enhance, max +1)
Enhance to +15
From the item's enhance table (Enchant_Unique_36). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.
Open in the enhance calculator — any start and target level, and the chance your budget is enough.
How to get Fantasy Cloak
The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.
| Best monsters to farm | Level | Chance / kill | In 10 kills | Avg. kills |
|---|---|---|---|---|
| 45 | 0.16% | 1.6% | 620 | |
| 45 | 0.16% | 1.6% | 620 | |
| 45 | 0.16% | 1.6% | 620 | |
| 45 | 0.16% | 1.6% | 620 | |
| 45 | 0.16% | 1.6% | 620 | |
| 45 | 0.16% | 1.6% | 620 | |
| 45 | 0.16% | 1.6% | 620 | |
| 45 | 0.11% | 1.1% | 938 | |
| 45 | 0.11% | 1.1% | 938 | |
| 45 | 0.11% | 1.1% | 938 | |
| 45 | 0.11% | 1.1% | 938 | |
| 45 | 0.11% | 1.1% | 938 |
Chance per kill counts equipment packages too (package chance × the item's weight inside). In 10 kills = 1 − (1 − chance)¹⁰; avg. kills = 1 ÷ chance; kills for 90% = ln(0.1) ÷ ln(1 − chance), rounded up. 252 monsters drop it in all; the best 12 are shown.
Potential to level 4
The game marks this gear "This gear can have Potential enhanced." Potential Stones unlock the potential of gear that has been Soul Bound. Steps come from the ItemSurpass table G_Surpass_Unique_Abyss_Armor.
| Step | Chance | Cost per try | Stats at the new level |
|---|---|---|---|
| 0 → 1 | 100% | PvP Damage Tolerance +0.5% | |
| 1 → 2 | 100% | PvP Damage Tolerance +1% | |
| 2 → 3 | 100% | PvP Damage Tolerance +1.5% | |
| 3 → 4 | 100% | PvP Damage Tolerance +2% |
Open in the Potential calculator — any start and target level.
Gear Transfer
Transfer moves the Enhance level and Soul Binding effects of a source item onto this one (the game: "Transfers Enhance Level and Soul Binding effects"). The source item is consumed when the transfer succeeds. This item is in the group Succession_Unique_Cape_LvT1, item level 36–70.
| Source item | Item level | Transfers done | Cost per transfer | Chance |
|---|---|---|---|---|
Tier 1 Cloak 40 items · same group as this item | 36–70 | 0–20 | 100% |
As a source, this item can be handed in to Tier 2 Cloak (item level 70–86; 1 × Transfer Stone (Unique) (Bound)), Tier 3 Cloak (item level 86–102; 2 × Transfer Stone (Unique) (Bound)).
Used in 1 supply request
The Abyss Supply Request takes Fantasy Cloak in 1 request on 1 tab. Items are destroyed on delivery.
| Request | Tab | Hand in | Rewards |
|---|---|---|---|
| Fantasy Clothes | Asmodian · Weekly | 1 from 4 listed |
Used in Substance Morph
Fantasy Cloak is a material (or a swap-in for one) in 4 recipes.
| Makes | Chance | Needs |
|---|---|---|
| 100% | Available from the start | |
| 100% | Available from the start | |
| 100% | Available from the start | |
| 100% | Available from the start |
Decompose
Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.
At +15, decomposing gives back 34,526 Enhance Stone, 34,170 more than at +0 — 51% of the 67,328 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.
| Enhance | Enhance Stone | Enhance Stone spent that comes back |
|---|---|---|
| +0 | 356 | — |
| +1 | 536 | 100% |
| +2 | 796 | 100% |
| +3 | 1,266 | 100% |
| +4 | 1,986 | 100% |
| +5 | 2,996 | 100% |
| +6 | 4,326 | 100% |
| +7 | 5,996 | 100% |
| +8 | 8,036 | 100% |
| +9 | 10,466 | 100% |
| +10 | 13,316 | 100% |
| +11 | 16,606 | 91% |
| +12 | 20,356 | 81% |
| +13 | 24,576 | 69% |
| +14 | 29,296 | 59% |
| +15 | 34,526 | 51% |
Compared with nearby cloaks
The nearest items of the same kind by item level (one per name), each main stat against this item's.
| Item | Grade | Item level | Req. level | Defense | HP |
|---|---|---|---|---|---|
| Epic | 38 | 35 | 184+9 | 76+4 | |
| Epic | 38 | 35 | 184+9 | 76+4 | |
| Epic | 38 | 35 | 184+9 | 76+4 | |
| Epic | 38 | 35 | 184+9 | 76+4 | |
| Unique | 36 | 30 | 175 | 72 | |
| Unique | 36 | 30 | 175 | 72 | |
| Unique | 36 | 30 | 175 | 72 | |
| Epic | 35 | 26 | 170−5 | 70−2 | |
| Rare | 35 | 35 | 170−5 | 70−2 |
Other versions of Fantasy Cloak
Same name, different grade, level or faction.
Best cloak at each level
For each required level (Item table), the cloak needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.
Highest item level a character can equip on the way: 40 from level 1 (Pilgrim Cloak); 44 from level 34 (Artisan's Splendent Orichalcum Cloak); 46 from level 40 (Fallen Ancient God Cloak); 102 from level 45 (Splendent Wise Dragon Lord Cloak).
Fantasy Cloak FAQ
How do I get Fantasy Cloak in AION 2?
Drops: Dark Shadow Vishwada — 0.16% per kill (+11 more). Every source is listed under "How to get" on this page.
What extra stats can Fantasy Cloak roll?
Soul binding draws 4 of 24 stats by the game's weights. The likeliest: Block (23.6%), MP (23.6%), HP (23.6%).
Which skills can Fantasy Cloak boost?
Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.
How much does it cost to enhance Fantasy Cloak to +15?
On average 22.2 tries and 5,314,832 Kinah, plus 67,328 Enhance Stone, counting the chance the game adds after each failure.
What does decomposing Fantasy Cloak give?
At +0: 356 Enhance Stone, for 8,000 Kinah. At +15: 34,526 Enhance Stone.
Can Fantasy Cloak be traded or sold?
Trade rule in the game: Soul Bind. Merchants buy it for 581 Kinah.