Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Abyssal Cloak

Abyssal Cloak

UniqueCloakTier 2Both factions

Abyssal Cloak is a Unique cloak of item level 86, usable from character level 45. Fixed stats: Defense 424, HP 172. Soul binding adds 4 of 24 possible stats; the likeliest is Block (23.6%).

Fixed stats

"Of the best" compares each stat with the highest value among all cloaks the global client ships art for.

StatValueOf the best
Defense424best
HP172best

Extra stats: 4 of 24 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Block18286,00023.6%
MP67846,00023.6%
HP1351626,00023.6%
Natural MP Regen16256,00023.6%
Natural HP Regen31436,00023.6%
Critical Damage Defense1792136,00023.6%
Critical Hit Resist31436,00023.6%
Front Defense1792135,00020%
Critical Hit22325,00020%
Accuracy30425,00020%
Defense1752085,00020%
Evasion17275,00020%
Back Defense1792135,00020%
Dexterity16254,00016.3%
Constitution10194,00016.3%
Willpower16254,00016.3%
Attack14234,00016.3%
Critical Damage Tolerance10.5%12.15%3,00012.4%
Status Effect Resist4.5%5.25%3,00012.4%
Endurance2.1%2.49%1,2005.1%
Attack increase1.4%1.68%1,2005.1%
Weapon Damage Tolerance7.87%9.12%1,2005.1%
Double Chance1.4%1.68%1,2005.1%
Endurance Penetration1.57%1.88%1,2005.1%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_86). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
12,628,926 Kinah
160,752 Enhance Stone
Kinah: 1 in 10 needs under 7,665,100, half under 12,175,100, 1 in 10 over 18,205,100
Adds at +15
Defense+375
HP+304
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Amplified Enhance continues for 5 more levels with Amplify Stones; level 5 adds Defense +125, HP +125, Damage Tolerance +2.5%, HP increase +2.5%.

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 81,966 Enhance Stone, 81,560 more than at +0 — 51% of the 160,752 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0406—
+1836100%
+21,446100%
+32,566100%
+44,286100%
+56,696100%
+69,856100%
+713,846100%
+818,716100%
+924,526100%
+1031,326100%
+1139,17691%
+1248,11681%
+1358,19669%
+1469,46659%
+1581,96651%

Compared with nearby cloaks

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelDefenseHP
Abyssal CloakUnique8645424172
Splendent White Dragon Lord CloakElyosUnique8645424172
Splendent Dark Dragon Lord CloakAsmodianUnique8645424172
Guardian Lord Nahma CloakUnique8645424172
White Dragon Lord CloakElyosUnique7845384−40156−16

Other versions of Abyssal Cloak

Same name, different grade, level or faction.

Best cloak at each level

For each required level (Item table), the cloak needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 40 from level 1 (Pilgrim Cloak); 44 from level 34 (Artisan's Splendent Orichalcum Cloak); 46 from level 40 (Dartan Cloak); 86 from level 45 (Splendent White Dragon Lord Cloak).

Abyssal Cloak FAQ

What extra stats can Abyssal Cloak roll?

Soul binding draws 4 of 24 stats by the game's weights. The likeliest: Block (23.6%), MP (23.6%), HP (23.6%).

Which skills can Abyssal Cloak boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Abyssal Cloak to +15?

On average 22.2 tries and 12,628,926 Kinah, plus 160,752 Enhance Stone, counting the chance the game adds after each failure. Amplified Enhance then goes 5 levels further.

What does decomposing Abyssal Cloak give?

At +0: 406 Enhance Stone, for 8,000 Kinah. At +15: 81,966 Enhance Stone.

Can Abyssal Cloak be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 55,000 Kinah.