Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Conquering Ruby Necklace

Conquering Ruby Necklace

UniqueNecklaceTier 2Both factions

Conquering Ruby Necklace is a Unique necklace of item level 51, usable from character level 45. Fixed stats: Attack 78, Defense 187. Soul binding adds 4 of 16 possible stats; the likeliest is Natural MP Regen (38.2%).

Fixed stats

"Of the best" compares each stat with the highest value among all necklaces the global client ships art for.

StatValueOf the best
Attack7849% of 158
Defense18749% of 378

Extra stats: 4 of 16 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Natural MP Regen223210,00038.2%
Natural HP Regen445810,00038.2%
Block25369,00035%
HP1892249,00035%
Critical Hit Resist44589,00035%
MP941159,00035%
Flight Power235.2270.556,00024.7%
Attack20306,00024.7%
Critical Hit31436,00024.7%
Accuracy42556,00024.7%
Defense2452896,00024.7%
Evasion24356,00024.7%
Combat Speed2.83%3.32%2,0008.8%
Might8162,0008.8%
Precision8162,0008.8%
Intelligence11202,0008.8%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_51). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
7,487,505 Kinah
95,377 Enhance Stone
Kinah: 1 in 10 needs under 4,543,780, half under 7,217,780, 1 in 10 over 10,787,780
Adds at +15
Attack+43
Defense+108
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 48,786 Enhance Stone, 48,415 more than at +0 — 51% of the 95,377 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0371—
+1626100%
+2996100%
+31,666100%
+42,686100%
+54,116100%
+65,996100%
+78,366100%
+811,256100%
+914,706100%
+1018,746100%
+1123,40691%
+1228,71681%
+1334,69669%
+1441,37659%
+1548,78651%

Compared with nearby necklaces

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackDefense
Star Dragon Lord NecklaceAsmodianUnique624595+17228+41
True Dragon Lord NecklaceElyosUnique624595+17228+41
Kaira NecklaceUnique564586+8206+19
Berk NecklaceUnique544583+5199+12
Conquering Ruby NecklaceUnique514578187
Fallen Ancient God Ruby NecklaceUnique464070−8169−18
Dartan NecklaceUnique464070−8169−18
Kashapa NecklaceUnique464070−8169−18
High Commander Lagta NecklaceUnique464070−8169−18

Other versions of Conquering Ruby Necklace

Same name, different grade, level or faction.

Best necklace at each level

For each required level (Item table), the necklace needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 43 from level 1 (Pilgrim Necklace); 44 from level 34 (Artisan's Splendent Ruby Necklace); 46 from level 40 (Fallen Ancient God Ruby Necklace); 102 from level 45 (Splendent Wise Dragon Lord Necklace).

Conquering Ruby Necklace FAQ

What extra stats can Conquering Ruby Necklace roll?

Soul binding draws 4 of 16 stats by the game's weights. The likeliest: Natural MP Regen (38.2%), Natural HP Regen (38.2%), Block (35%).

Which skills can Conquering Ruby Necklace boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Conquering Ruby Necklace to +15?

On average 22.2 tries and 7,487,505 Kinah, plus 95,377 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Conquering Ruby Necklace give?

At +0: 371 Enhance Stone, for 8,000 Kinah. At +15: 48,786 Enhance Stone.

Can Conquering Ruby Necklace be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 2,003 Kinah.