Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Gartua Earrings

Gartua Earrings

UniqueEarringsTier 2Both factions

Gartua Earrings is a Unique earrings of item level 70, usable from character level 45. Fixed stats: Attack 90, Defense 216. Soul binding adds 4 of 16 possible stats; the likeliest is Natural MP Regen (38.2%).

Fixed stats

"Of the best" compares each stat with the highest value among all earringss the global client ships art for.

StatValueOf the best
Attack9069% of 131
Defense21669% of 315

Extra stats: 4 of 16 on soul binding

Chance = how often each stat appears among the 4 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Natural MP Regen223210,00038.2%
Natural HP Regen435610,00038.2%
Block24359,00035%
HP1852209,00035%
Critical Hit Resist43569,00035%
MP921139,00035%
Flight Power230.4265.036,00024.7%
Attack20306,00024.7%
Critical Hit30426,00024.7%
Accuracy41546,00024.7%
Defense2402836,00024.7%
Evasion24356,00024.7%
Move Speed4.8%5.59%2,0008.8%
Might7152,0008.8%
Precision7152,0008.8%
Intelligence11202,0008.8%

Chance of the stats you want

Tick the stats you want. The game draws 4 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 4 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +15

From the item's enhance table (Enchant_Unique_70). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +15
22.2
+0 to +10 always succeed · at most 76
Expected cost
10,295,535 Kinah
130,852 Enhance Stone
Kinah: 1 in 10 needs under 6,248,050, half under 9,918,050, 1 in 10 over 14,838,050
Adds at +15
Attack+59
Defense+149
item level +15
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%+11: 65%+12: 50%+13: 35%+14: 25%+15: 20%

Amplified Enhance continues for 3 more levels with Amplify Stones; level 3 adds Attack +15, Defense +30, Damage Boost +1.5%.

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

How to get Gartua Earrings

The sources the game lists for this item (its acquisition routes), and the monsters whose reward tables drop it, best chance per kill first.

Best monsters to farmLevelChance / killIn 10 killsAvg. kills
Eternal GartuaEternal GartuaVerteron Unique5112.88%74.8%7.8
Immortal GartuaImmortal GartuaAltgard5112.88%74.8%7.8

Chance per kill counts equipment packages too (package chance × the item's weight inside). In 10 kills = 1 − (1 − chance)¹⁰; avg. kills = 1 ÷ chance; kills for 90% = ln(0.1) ÷ ln(1 − chance), rounded up.

Decompose

Costs 8,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +15, decomposing gives back 66,790 Enhance Stone, 66,400 more than at +0 — 51% of the 130,852 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0390—
+1740100%
+21,240100%
+32,150100%
+43,550100%
+55,510100%
+68,090100%
+711,340100%
+815,300100%
+920,030100%
+1025,570100%
+1131,96091%
+1239,24081%
+1347,45069%
+1456,62059%
+1566,79051%

Compared with nearby earringss

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackDefense
Splendent Dark Dragon Lord EarringsAsmodianUnique8645111+21265+49
Splendent White Dragon Lord EarringsElyosUnique8645111+21265+49
Dark Dragon Lord EarringsAsmodianUnique7845100+10240+24
White Dragon Lord EarringsElyosUnique7845100+10240+24
Gartua EarringsUnique704590216
Splendent True Dragon Lord EarringsElyosUnique704590216
Splendent Star Dragon Lord EarringsAsmodianUnique704590216
Aulamus EarringsUnique704590216
Argo EarringsUnique704590216

Other versions of Gartua Earrings

Same name, different grade, level or faction.

Best earrings at each level

For each required level (Item table), the earrings needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 43 from level 1 (Pilgrim Earrings); 44 from level 34 (Artisan's Splendent Diamond Earrings); 46 from level 40 (Fallen Ancient God Diamond Earrings); 102 from level 45 (Splendent Wise Dragon Lord Earrings).

Gartua Earrings FAQ

How do I get Gartua Earrings in AION 2?

Drops: Eternal Gartua — 12.88% per kill (+1 more). Every source is listed under "How to get" on this page.

What extra stats can Gartua Earrings roll?

Soul binding draws 4 of 16 stats by the game's weights. The likeliest: Natural MP Regen (38.2%), Natural HP Regen (38.2%), Block (35%).

Which skills can Gartua Earrings boost?

Up to 4 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Gartua Earrings to +15?

On average 22.2 tries and 10,295,535 Kinah, plus 130,852 Enhance Stone, counting the chance the game adds after each failure. Amplified Enhance then goes 3 levels further.

What does decomposing Gartua Earrings give?

At +0: 390 Enhance Stone, for 8,000 Kinah. At +15: 66,790 Enhance Stone.

Can Gartua Earrings be traded or sold?

Trade rule in the game: Soul Bind. Merchants buy it for 4,129 Kinah.