Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Division Earrings

Division Earrings

EpicEarringsTier 2Both factions

Division Earrings is an Epic earrings of item level 40, usable from character level 37. Fixed stats: Attack 51, Defense 122. Soul binding adds 3 of 16 possible stats; the likeliest is Natural MP Regen (29.1%).

Fixed stats

"Of the best" compares each stat with the highest value among all earringss the global client ships art for.

StatValueOf the best
Attack5139% of 131
Defense12239% of 315

Extra stats: 3 of 16 on soul binding

Chance = how often each stat appears among the 3 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Natural MP Regen152410,00029.1%
Natural HP Regen304210,00029.1%
HP1301579,00026.5%
Critical Hit Resist30429,00026.5%
Block17279,00026.5%
MP64819,00026.5%
Attack14236,00018.3%
Critical Hit21316,00018.3%
Accuracy29406,00018.3%
Defense1682006,00018.3%
Evasion17276,00018.3%
Flight Power162186.376,00018.3%
Move Speed3.37%3.95%2,0006.4%
Might5132,0006.4%
Precision5132,0006.4%
Intelligence8162,0006.4%

Chance of the stats you want

Tick the stats you want. The game draws 3 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 3 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +10

From the item's enhance table (Enchant_Legend_40). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +10
10
+0 to +10 always succeed · at most 10
Expected cost
362,300 Kinah
14,400 Enhance Stone
Kinah: 1 in 10 needs under 362,300, half under 362,300, 1 in 10 over 362,300
Adds at +10
Attack+22
Defense+57
item level +10
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 4,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +10, decomposing gives back 14,520 Enhance Stone, 14,400 more than at +0 — 100% of the 14,400 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0120—
+1320100%
+2610100%
+31,130100%
+41,930100%
+53,050100%
+64,520100%
+76,380100%
+88,650100%
+911,350100%
+1014,520100%

Compared with nearby earringss

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackDefense
Pilgrim EarringsEpic43155+4131+9
Unyielding EarringsEpic424553+2128+6
Divine Canyon EarringsEpic424553+2128+6
Courage Diamond EarringsUnique413552+1125+3
Division EarringsEpic403751122
Saraswati EarringsEpic403751122
Artisan's Diamond EarringsElyosEpic393650−1119−3
Judicator EarringsEpic383548−3115−7
Vowed Diamond EarringsEpic383548−3115−7

Other versions of Division Earrings

Same name, different grade, level or faction.

Best earrings at each level

For each required level (Item table), the earrings needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 43 from level 1 (Pilgrim Earrings); 44 from level 34 (Artisan's Splendent Diamond Earrings); 46 from level 40 (Fallen Ancient God Diamond Earrings); 102 from level 45 (Splendent Wise Dragon Lord Earrings).

Division Earrings FAQ

What extra stats can Division Earrings roll?

Soul binding draws 3 of 16 stats by the game's weights. The likeliest: Natural MP Regen (29.1%), Natural HP Regen (29.1%), HP (26.5%).

Which skills can Division Earrings boost?

Up to 3 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Division Earrings to +10?

On average 10 tries and 362,300 Kinah, plus 14,400 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Division Earrings give?

At +0: 120 Enhance Stone, for 4,000 Kinah. At +10: 14,520 Enhance Stone.

Can Division Earrings be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 467 Kinah.