Aion2DataGlobal client 2.0.6.0 · read from the game files · unofficial
Divine Canyon Earrings

Divine Canyon Earrings

EpicEarringsTier 2Both factions

Divine Canyon Earrings is an Epic earrings of item level 42, usable from character level 45. Fixed stats: Attack 53, Defense 128. Soul binding adds 3 of 16 possible stats; the likeliest is Natural MP Regen (29.1%).

Fixed stats

"Of the best" compares each stat with the highest value among all earringss the global client ships art for.

StatValueOf the best
Attack5340% of 131
Defense12841% of 315

Extra stats: 3 of 16 on soul binding

Chance = how often each stat appears among the 3 drawn, from the game's weights (RandomWeight), assuming draws without repeats — our calculation, not a game screen. Each drawn stat rolls a value between min and max.

StatMinMaxWeightChance
Natural MP Regen152410,00029.1%
Natural HP Regen304210,00029.1%
HP1301579,00026.5%
Critical Hit Resist30429,00026.5%
Block17279,00026.5%
MP64819,00026.5%
Attack14236,00018.3%
Critical Hit21316,00018.3%
Accuracy29406,00018.3%
Defense1682006,00018.3%
Evasion17276,00018.3%
Flight Power162186.376,00018.3%
Move Speed3.37%3.95%2,0006.4%
Might5132,0006.4%
Precision5132,0006.4%
Intelligence8162,0006.4%

Chance of the stats you want

Tick the stats you want. The game draws 3 — here is the chance of getting your pick.

Nothing selected yet.

Skill effects on soul binding

The item makes up to 3 draws, each landing with a 20% chance (SubStatSkillSelectProb, out of 10,000); a draw that lands adds levels to one skill of the wearer's class, picked by the weights of Passive_EnchantEffect (ItemEquipSubstatSkill).

Gladiator · 10 skills
Templar · 10 skills
Assassin · 10 skills
Ranger · 10 skills
Sorcerer · 10 skills
Spiritmaster · 10 skills
Cleric · 10 skills
Chanter · 10 skills
Brawler · 10 skills

Enhance to +10

From the item's enhance table (Enchant_Legend_42). Expected values and percentiles are our calculation, counting the "+X% on failure" bonus the game adds after each failed try.

Expected tries +0 → +10
10
+0 to +10 always succeed · at most 10
Expected cost
380,050 Kinah
15,130 Enhance Stone
Kinah: 1 in 10 needs under 380,050, half under 380,050, 1 in 10 over 380,050
Adds at +10
Attack+24
Defense+59
item level +10
+1: 100%+2: 100%+3: 100%+4: 100%+5: 100%+6: 100%+7: 100%+8: 100%+9: 100%+10: 100%

Open in the enhance calculator — any start and target level, and the chance your budget is enough.

Decompose

Costs 4,000 Kinah. Every group in the item's DecomposeResultItemGroup gives its package (RewardDecomposePackage, one per enhance level); amounts are added up.

At +10, decomposing gives back 15,252 Enhance Stone, 15,130 more than at +0 — 100% of the 15,130 spent on average getting there. Up to +10 it returns every Enhance Stone spent; past that, the stones lost to failed tries do not come back. Our calculation, same model as the enhance block.

EnhanceEnhance StoneEnhance Stone spent that comes back
+0122—
+1332100%
+2632100%
+31,182100%
+42,022100%
+53,202100%
+64,752100%
+76,702100%
+89,082100%
+911,922100%
+1015,252100%

Compared with nearby earringss

The nearest items of the same kind by item level (one per name), each main stat against this item's.

ItemGradeItem levelReq. levelAttackDefense
Artisan's Splendent Diamond EarringsElyosUnique443456+3135+7
Pact-Bound Diamond EarringsEpic434055+2131+3
Liberator EarringsEpic43155+2131+3
Pilgrim EarringsEpic43155+2131+3
Divine Canyon EarringsEpic424553128
Unyielding EarringsEpic424553128
Courage Diamond EarringsUnique413552−1125−3
Saraswati EarringsEpic403751−2122−6
Division EarringsEpic403751−2122−6

Other versions of Divine Canyon Earrings

Same name, different grade, level or faction.

Best earrings at each level

For each required level (Item table), the earrings needing that level with the highest item level; ties go to the higher grade. Only items the global client ships art for. Our ranking by item level, not by stats.

Highest item level a character can equip on the way: 43 from level 1 (Pilgrim Earrings); 44 from level 34 (Artisan's Splendent Diamond Earrings); 46 from level 40 (Fallen Ancient God Diamond Earrings); 102 from level 45 (Splendent Wise Dragon Lord Earrings).

Divine Canyon Earrings FAQ

What extra stats can Divine Canyon Earrings roll?

Soul binding draws 3 of 16 stats by the game's weights. The likeliest: Natural MP Regen (29.1%), Natural HP Regen (29.1%), HP (26.5%).

Which skills can Divine Canyon Earrings boost?

Up to 3 draws, each landing with a 20% chance, add a level to one skill of the wearer's class — for the Gladiator, one of 10 skills such as Attack Preparation, Blood Absorption, Destructive Impulse.

How much does it cost to enhance Divine Canyon Earrings to +10?

On average 10 tries and 380,050 Kinah, plus 15,130 Enhance Stone, counting the chance the game adds after each failure.

What does decomposing Divine Canyon Earrings give?

At +0: 122 Enhance Stone, for 4,000 Kinah. At +10: 15,252 Enhance Stone.

Can Divine Canyon Earrings be traded or sold?

Trade rule in the game: Soul Bind Acquire. Merchants buy it for 801 Kinah.